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Have recent changes to league of legends successfully reduced player “toxicity”?

Have recent changes to league of legends successfully reduced player “toxicity”?

By on Dec 7, 2013 in Featured |

  Anyone who has played League of Legends, or any other online multiplayer game has likely “toxic” players. In this case, toxic means players who actions make each individual session less fun to play and degrade the game experience as a whole. These players can range from flamers, who attack other players with verbal abuse, griefers, who intentionally try to hinder progress in the game, and leavers who, as the name may imply, leave the game as soon as things going south. We have all been there. These people are no fun. They make our play experience miserable and make us want to stop playing the game. Most games have very few enforced methods of dealing with these players beyond, “If you don’t like them, don’t play with them.” However, Riot Games, the company behind League of Legends, has long held an aggressive stance in dealing toxic players. In League of Legends, players have two means of dealing with toxic players. The first is a function of the game generally referred to as “Leaver Buster”. Leaver Buster automatically tracks players who abandon their team in the middle of a game of League of Legends. If a person leaves one game, or their internet fails, they will simply receive a warning and be banned from joining the queue for another match for several minutes. Leaving several games over a short period of time can lead to a player being banned from queuing for games for several days. The other method of dealing with toxic players is the tribunal. After a match, players are given the option to report grievances against any other player in the match they just played. If a player multiple reports over several games, their case will be sent to the tribunal. In the tribunal a randomly selected volunteer jury of League of Legends players will be shown the chat log from that game, the kill/death/assist statistics for each player, and the character being used by each player, along with any notes added by reporting players. The players reviewing each case will then vote to punish or pardon the offender. If the majority of jurors agree to pardon the offender, then the case will be dropped and...

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